\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.10.1 - 3D Mesh Generation
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The concepts in this group are secondary concepts, related to the template parameters of some models of the main concept.

Concepts

conceptBisectionGeometricTraits_3
 The concept BisectionGeometricTraits_3 describes a geometric traits class that provides the basic types and operations to implement a model of MeshDomain_3 based solely on intersection detections. Points in the non-empty intersections are herein computed by bisection. More...
 
conceptIntersectionGeometricTraits_3
 The concept IntersectionGeometricTraits_3 provides types and functors required to implement a model of MeshDomain_3, when the domain is described by a simplicial surface mesh forming its boundary. The concept IntersectionGeometricTraits_3 mainly provides the detection and construction of intersections between segments and triangles. More...
 
conceptLabeledImage_3
 The concept LabeledImage_3 describes the requirements for the second template parameter of the class CGAL::Labeled_image_mesh_domain_3<Image,BGT> which represents mesh domains defined by 3D labeled images. A 3D labeled image is a 3D array of elements of an integral type Type. Type can be bool, char, short, int, or long (signed or not). Such an array is associated to a 3D axis-aligned regular grid, in \( \mathbb{R}^3\). A cell of this grid is denoted by voxel. A voxel is an iso-cuboid of size vx(), vy(), and vz(). More...
 
conceptMeshCellBase_3
 The concept MeshCellBase_3 describes the requirements for the Cell type of the triangulation used in the 3D mesh generation process. The type MeshCellBase_3 refines the concept RegularTriangulationCellBase_3 and must be copy constructible. The concept MeshCellBase_3 includes a way to store and retrieve if a given cell of the triangulation is inside the domain or not and which subdomain it belongs to in case of a multi-domain. More...
 
conceptMeshDomainField_3
 The concept MeshDomainField_3 describes a scalar field which could be queried at any point of the space. More...
 
conceptMeshPolyline_3
 The concept MeshPolyline_3 implements a container of points designed to represent a polyline (i.e. a sequence of points). Types and functions provided in this concept are such as standard template library containers are natural models of this concept. More...
 
conceptMeshVertexBase_3
 The concept MeshVertexBase_3 describes the requirements for the Vertex type of the triangulation used by a 3D mesh generation process. The type MeshVertexBase_3 refines both the concept TriangulationVertexBase_3 and the concept SurfaceMeshVertexBase_3. It provides additional members to store and retrieve information about the location of the vertex with respect to the input domain describing the domain to be discretized. More specifically, the concept MeshVertexBase_3 provides read-write access to an integer representing the dimension of the lowest dimensional face of the input 3D complex on which the vertex lies, and to an index characteristic of this face. The concept MeshVertexBase_3 provides storage and read-write access to a boolean, a FT value, and two Vertex_handle called 'intrusive'. More...
 
conceptTriangleAccessor_3
 The concept TriangleAccessor_3 represents an accessor to a triangulated polyhedral surface, intersection free and without boundaries. More...