#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Delaunay_triangulation_2.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_hierarchy_2.h>
#include <CGAL/Constrained_triangulation_plus_2.h>
#include <CGAL/boost/graph/graph_traits_Delaunay_triangulation_2.h>
#include <CGAL/boost/graph/graph_traits_Constrained_Delaunay_triangulation_2.h>
#include <CGAL/boost/graph/graph_traits_Constrained_triangulation_plus_2.h>
#include <CGAL/boost/graph/graph_traits_Triangulation_hierarchy_2.h>
#include <boost/graph/kruskal_min_spanning_tree.hpp>
#include <boost/graph/filtered_graph.hpp>
#include <fstream>
typedef K::Point_2 Point;
typedef CGAL::Triangulation_data_structure_2<Vb,Fb> TDS;
template <typename T>
struct Is_finite {
const T* t_;
Is_finite()
: t_(NULL)
{}
Is_finite(const T& t)
: t_(&t)
{ }
template <typename VertexOrEdge>
bool operator()(const VertexOrEdge& voe) const {
return ! t_->is_infinite(voe);
}
};
typedef Is_finite<Triangulation> Filter;
typedef boost::filtered_graph<Triangulation,Filter,Filter> Finite_triangulation;
typedef boost::graph_traits<Finite_triangulation>::vertex_descriptor vertex_descriptor;
typedef boost::graph_traits<Finite_triangulation>::vertex_iterator vertex_iterator;
typedef boost::graph_traits<Finite_triangulation>::edge_descriptor edge_descriptor;
typedef std::map<vertex_descriptor,int> VertexIndexMap;
VertexIndexMap vertex_id_map;
typedef boost::associative_property_map<VertexIndexMap> VertexIdPropertyMap;
VertexIdPropertyMap vertex_index_pmap(vertex_id_map);
int
main(int argc,char* argv[])
{
const char* filename = (argc > 1) ? argv[1] : "data/points.xy";
std::ifstream input(filename);
Triangulation t;
Filter is_finite(t);
Finite_triangulation ft(t, is_finite, is_finite);
Point p ;
while(input >> p){
t.insert(p);
}
vertex_iterator vit, ve;
int index = 0;
for(boost::tie(vit,ve)=boost::vertices(ft); vit!=ve; ++vit ){
vertex_descriptor vd = *vit;
vertex_id_map[vd]= index++;
}
std::list<edge_descriptor> mst;
boost::kruskal_minimum_spanning_tree(ft,
std::back_inserter(mst),
vertex_index_map(vertex_index_pmap));
std::cout << "The edges of the Euclidean mimimum spanning tree:" << std::endl;
for(std::list<edge_descriptor>::iterator it = mst.begin(); it != mst.end(); ++it){
edge_descriptor ed = *it;
vertex_descriptor svd =
source(ed,t);
vertex_descriptor tvd =
target(ed,t);
Triangulation::Vertex_handle sv = svd;
Triangulation::Vertex_handle tv = tvd;
std::cout << "[ " << sv->point() << " | " << tv->point() << " ] " << std::endl;
}
return 0;
}