\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.11 - 3D Surface Subdivision Methods
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3D Surface Subdivision Methods

twoheads-detail.png
Le-Jeng Andy Shiue
Subdivision methods recursively refine a control mesh and generate points approximating the limit surface. This package consists of four popular subdivision methods and their refinement hosts. Supported subdivision methods include Catmull-Clark, Loop, Doo-Sabin and \( \sqrt{3}\) subdivisions. Their respective refinement hosts are Pqq, Ptq, Dqq and \( \sqrt{3}\) refinements. Variations of those methods can be easily extended by substituting the geometry computation of the refinement host.


Introduced in: CGAL 4.11
BibTeX: cgal:s-ssm2-17b
License: LGPL
Windows Demo: Polyhedron demo
Common Demo Dlls: dlls

Classified Reference Pages

Concepts

Classes

Modules

 Concepts
 
 Subdivision Methods
 A subdivision method recursively refines a coarse mesh and generates an ever closer approximation to a smooth surface.
 

Files

file  subdivision_method_3.h
 Convenience header file including the headers for all the free functions of this package.
 

Classes

class  CGAL::CatmullClark_mask_3< PolygonMesh, VertexPointMap >
 The geometry mask of Catmull-Clark subdivision. More...
 
class  CGAL::Loop_mask_3< PolygonMesh, VertexPointMap >
 The geometry mask of Loop subdivision. More...
 
class  CGAL::DooSabin_mask_3< PolygonMesh, VertexPointMap >
 The geometry mask of Doo-Sabin subdivision. More...
 
class  CGAL::Sqrt3_mask_3< PolygonMesh, VertexPointMap >
 The geometry mask of Sqrt(3) subdivision. More...