\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.12.2 - CGAL and the Boost Graph Library
BGL_triangulation_2/dijkstra_with_internal_properties.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_vertex_base_with_id_2.h>
#include <CGAL/boost/graph/graph_traits_Delaunay_triangulation_2.h>
#include <CGAL/boost/graph/dijkstra_shortest_paths.h>
#include <boost/graph/filtered_graph.hpp>
#include <fstream>
typedef K::Point_2 Point;
typedef CGAL::Triangulation_data_structure_2<Tvb,Tfb> Tds;
// consider finite vertices and edges.
template <typename T>
struct Is_finite {
const T* t_;
Is_finite()
: t_(NULL)
{}
Is_finite(const T& t)
: t_(&t)
{ }
template <typename VertexOrEdge>
bool operator()(const VertexOrEdge& voe) const {
return ! t_->is_infinite(voe);
}
};
typedef Is_finite<Triangulation> Filter;
typedef boost::filtered_graph<Triangulation,Filter,Filter> Finite_triangulation;
typedef boost::graph_traits<Finite_triangulation>::vertex_descriptor vertex_descriptor;
typedef boost::graph_traits<Finite_triangulation>::vertex_iterator vertex_iterator;
int
main(int argc,char* argv[])
{
const char* filename = (argc > 1) ? argv[1] : "data/points.xy";
std::ifstream input(filename);
Triangulation t;
Filter is_finite(t);
Finite_triangulation ft(t, is_finite, is_finite);
Point p ;
while(input >> p){
t.insert(p);
}
vertex_iterator vit, ve;
// associate indices to the vertices
int index = 0;
for(boost::tie(vit,ve)=boost::vertices(ft); vit!=ve; ++vit ){
vertex_descriptor vd = *vit;
vd->id()= index++;
}
typedef boost::property_map<Triangulation, boost::vertex_index_t>::type VertexIdPropertyMap;
VertexIdPropertyMap vertex_index_pmap = get(boost::vertex_index, ft);
// Dijkstra's shortest path needs property maps for the predecessor and distance
std::vector<vertex_descriptor> predecessor(boost::num_vertices(ft));
boost::iterator_property_map<std::vector<vertex_descriptor>::iterator, VertexIdPropertyMap>
predecessor_pmap(predecessor.begin(), vertex_index_pmap);
std::vector<double> distance(boost::num_vertices(ft));
boost::iterator_property_map<std::vector<double>::iterator, VertexIdPropertyMap>
distance_pmap(distance.begin(), vertex_index_pmap);
vertex_descriptor source = *boost::vertices(ft).first;
std::cout << "\nStart dijkstra_shortest_paths at " << source->point() << std::endl;
boost::dijkstra_shortest_paths(ft, source ,
distance_map(distance_pmap)
.predecessor_map(predecessor_pmap));
for(boost::tie(vit,ve)=boost::vertices(ft); vit!=ve; ++vit ){
vertex_descriptor vd = *vit;
std::cout << vd->point() << " [" << vd->id() << "] ";
std::cout << " has distance = " << get(distance_pmap,vd) << " and predecessor ";
vd = get(predecessor_pmap,vd);
std::cout << vd->point() << " [" << vd->id() << "]\n";
}
return 0;
}