Loading [MathJax]/extensions/TeX/newcommand.js
\newcommand{\E}{\mathrm{E}} \newcommand{\A}{\mathrm{A}} \newcommand{\R}{\mathrm{R}} \newcommand{\N}{\mathrm{N}} \newcommand{\Q}{\mathrm{Q}} \newcommand{\Z}{\mathrm{Z}} \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }
CGAL 4.12 - 2D and 3D Linear Geometry Kernel
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Kernel_23/MyConstruct_coord_iterator.h
#ifndef MYCONSTRUCT_COORD_ITERATOR_H
#define MYCONSTRUCT_COORD_ITERATOR_H
class MyConstruct_coord_iterator {
public:
const double* operator()(const MyPointC2& p)
{
return &p.x();
}
const double* operator()(const MyPointC2& p, int)
{
const double* pyptr = &p.y();
pyptr++;
return pyptr;
}
};
#endif //MYCONSTRUCT_COORD_ITERATOR_H