\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.13.1 - 2D Triangulation
Triangulation_2/draw_triangulation_2.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Triangulation_2.h>
#include <CGAL/draw_triangulation_2.h>
#include <fstream>
typedef CGAL::Triangulation_2<K> Triangulation;
typedef Triangulation::Point Point;
int main() {
std::ifstream in("data/triangulation_prog1.cin");
std::istream_iterator<Point> begin(in);
std::istream_iterator<Point> end;
Triangulation t;
t.insert(begin, end);
return EXIT_SUCCESS;
}