\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.13.2 - 3D Triangulation Data Structure

Classes

class  CGAL::Triangulation_data_structure_3< TriangulationDSVertexBase_3, TriangulationDSCellBase_3, Concurrency_tag >
 The class Triangulation_data_structure_3 stores a 3D-triangulation data structure and provides the optional geometric functionalities to be used as a parameter for a 3D-geometric triangulation (see Chapter 3D Triangulations). More...
 
class  CGAL::Triangulation_ds_cell_base_3< TDS >
 The class Triangulation_ds_cell_base_3<> is a model for the concept TriangulationDSCellBase_3 to be used by Triangulation_data_structure_3. More...
 
class  CGAL::Triangulation_ds_vertex_base_3< TDS >
 The class Triangulation_ds_vertex_base_3 can be used as the base vertex for a 3D-triangulation data structure, it is a model of the concept TriangulationDSVertexBase_3. More...
 
struct  CGAL::Triangulation_utils_3
 The class Triangulation_utils_3 defines operations on the indices of vertices and neighbors within a cell. More...