all_edges_begin() const | CGAL::Triangulation_2< class, class > | |
all_edges_end() const | CGAL::Triangulation_2< class, class > | |
All_edges_iterator typedef | CGAL::Triangulation_2< class, class > | |
all_faces_begin() const | CGAL::Triangulation_2< class, class > | |
all_faces_end() const | CGAL::Triangulation_2< class, class > | |
All_faces_iterator typedef | CGAL::Triangulation_2< class, class > | |
all_vertices_begin() const | CGAL::Triangulation_2< class, class > | |
all_vertices_end() const | CGAL::Triangulation_2< class, class > | |
All_vertices_iterator typedef | CGAL::Triangulation_2< class, class > | |
ccw(int i) const | CGAL::Triangulation_2< class, class > | |
Circle typedef | CGAL::Point_set_2< Gt, Tds > | |
circumcenter(Face_handle f) const | CGAL::Triangulation_2< class, class > | |
clear() | CGAL::Triangulation_2< class, class > | |
cw(int i) const | CGAL::Triangulation_2< class, class > | |
Delaunay_triangulation_2(const Traits >=Traits()) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
Delaunay_triangulation_2(const Delaunay_triangulation_2< Traits, Tds > &tr) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
difference_type typedef | CGAL::Triangulation_2< class, class > | |
dimension() const | CGAL::Triangulation_2< class, class > | |
draw_dual(Stream &ps) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
dt(InputIterator first, InputIterator last, Traits gt=Traits()) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
dual(const Face_handle &f) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
dual(const Edge &e) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
dual(const Edge_circulator &ec) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
dual(const Edge_iterator &ei) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
Edge typedef | CGAL::Point_set_2< Gt, Tds > | |
EDGE | CGAL::Triangulation_2< class, class > | |
Edge_circulator typedef | CGAL::Triangulation_2< class, class > | |
Face typedef | CGAL::Triangulation_2< class, class > | |
FACE | CGAL::Triangulation_2< class, class > | |
Face_circulator typedef | CGAL::Triangulation_2< class, class > | |
Face_handle typedef | CGAL::Triangulation_2< class, class > | |
finite_edges_begin() const | CGAL::Triangulation_2< class, class > | |
finite_edges_end() const | CGAL::Triangulation_2< class, class > | |
Finite_edges_iterator typedef | CGAL::Triangulation_2< class, class > | |
finite_faces_begin() const | CGAL::Triangulation_2< class, class > | |
finite_faces_end() const | CGAL::Triangulation_2< class, class > | |
Finite_faces_iterator typedef | CGAL::Triangulation_2< class, class > | |
finite_vertex() const | CGAL::Triangulation_2< class, class > | |
finite_vertices_begin() const | CGAL::Triangulation_2< class, class > | |
finite_vertices_end() const | CGAL::Triangulation_2< class, class > | |
Finite_vertices_iterator typedef | CGAL::Triangulation_2< class, class > | |
flip(Face_handle f, int i) | CGAL::Triangulation_2< class, class > | |
geom_traits() const | CGAL::Triangulation_2< class, class > | |
Geom_traits typedef | CGAL::Triangulation_2< class, class > | |
get_boundary_of_conflicts(const Point &p, OutputItBoundaryEdges eit, Face_handle start) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
get_conflicts(const Point &p, OutputItFaces fit, Face_handle start) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
get_conflicts_and_boundary(const Point &p, OutputItFaces fit, OutputItBoundaryEdges eit, Face_handle start) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
incident_edges(Vertex_handle v) const | CGAL::Triangulation_2< class, class > | |
incident_edges(Vertex_handle v, Face_handle f) const | CGAL::Triangulation_2< class, class > | |
incident_faces(Vertex_handle v) const | CGAL::Triangulation_2< class, class > | |
incident_faces(Vertex_handle v, Face_handle f) const | CGAL::Triangulation_2< class, class > | |
incident_vertices(Vertex_handle v) const | CGAL::Triangulation_2< class, class > | |
incident_vertices(Vertex_handle v, Face_handle f) | CGAL::Triangulation_2< class, class > | |
includes_edge(Vertex_handle va, Vertex_handle vb, Vertex_handle &vbr, Face_handle &fr, int &i) | CGAL::Triangulation_2< class, class > | |
inexact_locate(const Point &query, Face_handle start=Face_handle()) const | CGAL::Triangulation_2< class, class > | |
infinite_face() const | CGAL::Triangulation_2< class, class > | |
infinite_vertex() const | CGAL::Triangulation_2< class, class > | |
insert(const Point &p, Face_handle f=Face_handle()) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
insert(const Point &p, Locate_type <, Face_handle loc, int li) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
insert(PointInputIterator first, PointInputIterator last) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
insert(PointWithInfoInputIterator first, PointWithInfoInputIterator last) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
CGAL::Triangulation_2::insert(const Point &p, Locate_type lt, Face_handle loc, int li) | CGAL::Triangulation_2< class, class > | |
CGAL::Triangulation_2::insert(InputIterator first, InputIterator last) | CGAL::Triangulation_2< class, class > | |
insert_first(const Point &p) | CGAL::Triangulation_2< class, class > | |
insert_in_edge(const Point &p, Face_handle f, int i) | CGAL::Triangulation_2< class, class > | |
insert_in_face(const Point &p, Face_handle f) | CGAL::Triangulation_2< class, class > | |
insert_outside_affine_hull(const Point &p) | CGAL::Triangulation_2< class, class > | |
insert_outside_convex_hull(const Point &p, Face_handle f) | CGAL::Triangulation_2< class, class > | |
insert_second(const Point &p) | CGAL::Triangulation_2< class, class > | |
is_edge(Vertex_handle va, Vertex_handle vb) | CGAL::Triangulation_2< class, class > | |
is_edge(Vertex_handle va, Vertex_handle vb, Face_handle &fr, int &i) | CGAL::Triangulation_2< class, class > | |
is_face(Vertex_handle v1, Vertex_handle v2, Vertex_handle v3) | CGAL::Triangulation_2< class, class > | |
is_face(Vertex_handle v1, Vertex_handle v2, Vertex_handle v3, Face_handle &fr) | CGAL::Triangulation_2< class, class > | |
is_infinite(Vertex_handle v) const | CGAL::Triangulation_2< class, class > | |
is_infinite(Face_handle f) const | CGAL::Triangulation_2< class, class > | |
is_infinite(Face_handle f, int i) const | CGAL::Triangulation_2< class, class > | |
is_infinite(Edge e) const | CGAL::Triangulation_2< class, class > | |
is_infinite(Edge_circulator ec) const | CGAL::Triangulation_2< class, class > | |
is_infinite(All_edges_iterator ei) const | CGAL::Triangulation_2< class, class > | |
is_valid(bool verbose=false, int level=0) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
Line_face_circulator typedef | CGAL::Triangulation_2< class, class > | |
line_walk(const Point &p, const Point &q, Face_handle f=Face_handle()) const | CGAL::Triangulation_2< class, class > | |
locate(const Point &query, Face_handle f=Face_handle()) const | CGAL::Triangulation_2< class, class > | |
locate(const Point &query, Locate_type <, int &li, Face_handle h=Face_handle()) const | CGAL::Triangulation_2< class, class > | |
Locate_type enum name | CGAL::Triangulation_2< class, class > | |
lookup(Point p) | CGAL::Point_set_2< Gt, Tds > | |
mirror_edge(Edge e) const | CGAL::Triangulation_2< class, class > | |
mirror_index(Face_handle f, int i) const | CGAL::Triangulation_2< class, class > | |
mirror_vertex(Face_handle f, int i) const | CGAL::Triangulation_2< class, class > | |
move(Vertex_handle v, const Point &p) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
move_if_no_collision(Vertex_handle v, const Point &p) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
nearest_neighbor(Point p) | CGAL::Point_set_2< Gt, Tds > | |
nearest_neighbor(Vertex_handle v) | CGAL::Point_set_2< Gt, Tds > | |
nearest_neighbors(Point p, size_type k, OutputIterator res) | CGAL::Point_set_2< Gt, Tds > | |
nearest_neighbors(Vertex_handle v, size_type k, OutputIterator res) | CGAL::Point_set_2< Gt, Tds > | |
nearest_vertex(const Point &p, Face_handle f=Face_handle()) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
Numb_type typedef | CGAL::Point_set_2< Gt, Tds > | |
number_of_faces() const | CGAL::Triangulation_2< class, class > | |
number_of_vertices() const | CGAL::Triangulation_2< class, class > | |
operator<<(ostream &os, const Triangulation_2< Traits, Tds > &T) | CGAL::Triangulation_2< class, class > | |
operator=(const Triangulation_2< Traits, Tds > &tr) | CGAL::Triangulation_2< class, class > | |
operator>>(istream &is, const Triangulation_2< Traits, Tds > &T) | CGAL::Triangulation_2< class, class > | |
oriented_side(Face_handle f, const Point &p) const | CGAL::Triangulation_2< class, class > | |
OUTSIDE_AFFINE_HULL | CGAL::Triangulation_2< class, class > | |
OUTSIDE_CONVEX_HULL | CGAL::Triangulation_2< class, class > | |
Point typedef | CGAL::Point_set_2< Gt, Tds > | |
Point_iterator typedef | CGAL::Triangulation_2< class, class > | |
Point_set_2() | CGAL::Point_set_2< Gt, Tds > | |
Point_set_2(InputIterator first, InputIterator last) | CGAL::Point_set_2< Gt, Tds > | |
points_begin() const | CGAL::Triangulation_2< class, class > | |
points_end() const | CGAL::Triangulation_2< class, class > | |
push_back(const Point &p) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
range_search(const Circle &C, OutputIterator res) | CGAL::Point_set_2< Gt, Tds > | |
range_search(const Point &a, const Point &b, const Point &c, OutputIterator res) | CGAL::Point_set_2< Gt, Tds > | |
range_search(const Point &a1, const Point &b1, const Point &c1, const Point &d1, OutputIterator res) | CGAL::Point_set_2< Gt, Tds > | |
remove(Vertex_handle v) | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
remove_degree_3(Vertex_handle v) | CGAL::Triangulation_2< class, class > | |
remove_first(Vertex_handle v) | CGAL::Triangulation_2< class, class > | |
remove_second(Vertex_handle v) | CGAL::Triangulation_2< class, class > | |
Segment typedef | CGAL::Point_set_2< Gt, Tds > | |
segment(Face_handle f, int i) const | CGAL::Triangulation_2< class, class > | |
segment(const Edge &e) const | CGAL::Triangulation_2< class, class > | |
segment(const Edge_circulator &ec) const | CGAL::Triangulation_2< class, class > | |
segment(const Edge_iterator &ei) const | CGAL::Triangulation_2< class, class > | |
set_infinite_vertex(const Vertex_handle &v) | CGAL::Triangulation_2< class, class > | |
side_of_oriented_circle(Face_handle f, const Point &p) const | CGAL::Delaunay_triangulation_2< Gt, Tds > | |
CGAL::Triangulation_2::side_of_oriented_circle(Face_handle f, const Point &p) | CGAL::Triangulation_2< class, class > | |
size_type typedef | CGAL::Point_set_2< Gt, Tds > | |
star_hole(Point p, EdgeIt edge_begin, EdgeIt edge_end) | CGAL::Triangulation_2< class, class > | |
star_hole(Point p, EdgeIt edge_begin, EdgeIt edge_end, FaceIt face_begin, FaceIt face_end) | CGAL::Triangulation_2< class, class > | |
swap(Triangulation_2 &tr) | CGAL::Triangulation_2< class, class > | |
tds() const | CGAL::Triangulation_2< class, class > | |
tds() | CGAL::Triangulation_2< class, class > | |
triangle(Face_handle f) const | CGAL::Triangulation_2< class, class > | |
Triangle typedef | CGAL::Triangulation_2< class, class > | |
Triangulation typedef | CGAL::Point_set_2< Gt, Tds > | |
Triangulation_2(const Traits >=Traits()) | CGAL::Triangulation_2< class, class > | |
Triangulation_2(const Triangulation_2 &tr) | CGAL::Triangulation_2< class, class > | |
Triangulation_cw_ccw_2() | CGAL::Triangulation_cw_ccw_2 | |
Triangulation_data_structure typedef | CGAL::Triangulation_2< class, class > | |
Vertex typedef | CGAL::Point_set_2< Gt, Tds > | |
VERTEX | CGAL::Triangulation_2< class, class > | |
Vertex_circulator typedef | CGAL::Triangulation_2< class, class > | |
Vertex_handle typedef | CGAL::Point_set_2< Gt, Tds > | |