Loading [MathJax]/extensions/TeX/newcommand.js
\newcommand{\E}{\mathrm{E}} \newcommand{\A}{\mathrm{A}} \newcommand{\R}{\mathrm{R}} \newcommand{\N}{\mathrm{N}} \newcommand{\Q}{\mathrm{Q}} \newcommand{\Z}{\mathrm{Z}} \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }
CGAL 4.14.3 - 2D Triangulation
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Bibliography
[1]

Jean-Daniel Boissonnat, Olivier Devillers, Monique Teillaud, and Mariette Yvinec. Triangulations in CGAL. In Proc. 16th Annu. ACM Sympos. Comput. Geom., pages 11–18, 2000.

[2]

Olivier Devillers and Monique Teillaud. Perturbations and vertex removal in a 3D Delaunay triangulation. In Proc. 14th ACM-SIAM Sympos. Discrete Algorithms (SODA), pages 313–319, 2003.

[3]

Olivier Devillers, Sylvain Pion, and Monique Teillaud. Walking in a triangulation. Internat. J. Found. Comput. Sci., 13:181–199, 2002.

[4]

Olivier Devillers. Improved incremental randomized Delaunay triangulation. In Proc. 14th Annu. ACM Sympos. Comput. Geom., pages 106–115, 1998.

[5]

Olivier Devillers. Vertex removal in two dimensional Delaunay triangulation: Asymptotic complexity is pointless. Research Report 7104, INRIA, 2009.