\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.14 - 3D Skin Surface Meshing
Skin_surface_3/skin_surface_simple.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/make_skin_surface_mesh_3.h>
#include <list>
typedef K::Point_3 Bare_point;
typedef K::Weighted_point_3 Weighted_point;
typedef CGAL::Polyhedron_3<K> Polyhedron;
int main()
{
std::list<Weighted_point> l;
double shrinkfactor = 0.5;
l.push_front(Weighted_point(Bare_point( 1,-1,-1), 1.25));
l.push_front(Weighted_point(Bare_point( 1, 1, 1), 1.25));
l.push_front(Weighted_point(Bare_point(-1, 1,-1), 1.25));
l.push_front(Weighted_point(Bare_point(-1,-1, 1), 1.25));
Polyhedron p;
CGAL::make_skin_surface_mesh_3(p, l.begin(), l.end(), shrinkfactor);
return 0;
}