\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.4 - 2D Triangulation
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Bibliographic References
[1]

Jean-Daniel Boissonnat, Olivier Devillers, Monique Teillaud, and Mariette Yvinec. Triangulations in CGAL. In Proc. 16th Annu. ACM Sympos. Comput. Geom., pages 11–18, 2000.

[2]

Olivier Devillers and Monique Teillaud. Perturbations and vertex removal in a 3D Delaunay triangulation. In Proc. 14th ACM-SIAM Sympos. Discrete Algorithms (SODA), pages 313–319, 2003.

[3]

Olivier Devillers. Improved incremental randomized Delaunay triangulation. In Proc. 14th Annu. ACM Sympos. Comput. Geom., pages 106–115, 1998.

[4]

Olivier Devillers. Vertex removal in two dimensional Delaunay triangulation: Asymptotic complexity is pointless. Research Report 7104, INRIA, 2009.