\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
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Acknowledging CGAL
CGAL 4.5.1 - 3D Fast Intersection and Distance Computation (AABB Tree)
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Bibliographic References
[1]
P. Terdiman. OPCODE 3D Collision Detection library, 2005.
http://www.codercorner.com/Opcode.htm
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