\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
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Acknowledging CGAL
CGAL 4.5.1 - Intersecting Sequences of dD Iso-oriented Boxes
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Examples
Here is a list of all examples:
Box_intersection_d/box_grid.cpp
Box_intersection_d/custom_box_grid.cpp
Box_intersection_d/minimal.cpp
Box_intersection_d/minimal_self.cpp
Box_intersection_d/proximity_custom_box_traits.cpp
Box_intersection_d/triangle_self_intersect.cpp
Box_intersection_d/triangle_self_intersect_pointers.cpp