Processing math: 100%
CGAL 4.5 - 3D Polyhedral Surface
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Polyhedron/polyhedron_prog_vector.cpp
#include <CGAL/Simple_cartesian.h>
#include <CGAL/HalfedgeDS_vector.h>
#include <CGAL/Polyhedron_3.h>
#include <iostream>
typedef Kernel::Point_3 Point_3;
int main() {
Point_3 p( 1.0, 0.0, 0.0);
Point_3 q( 0.0, 1.0, 0.0);
Point_3 r( 0.0, 0.0, 1.0);
Point_3 s( 0.0, 0.0, 0.0);
Polyhedron P; // alternative constructor: Polyhedron P(4,12,4);
P.make_tetrahedron( p, q, r, s);
CGAL::set_ascii_mode( std::cout);
std::copy( P.points_begin(), P.points_end(),
std::ostream_iterator<Point_3>( std::cout, "\n"));
return 0;
}