\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6.1 - 3D Convex Hulls
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Bibliographic References
[1]

C. Bradford Barber, David P. Dobkin, and Hannu Huhdanpaa. The Quickhull algorithm for convex hulls. ACM Trans. Math. Softw., 22(4):469–483, December 1996.

[2]

K. L. Clarkson, K. Mehlhorn, and R. Seidel. Four results on randomized incremental constructions. Comput. Geom. Theory Appl., 3(4):185–212, 1993.

[3]

Kurt Mehlhorn, Stefan Näher, Thomas Schilz, Stefan Schirra, Michael Seel, Raimund Seidel, and Christian Uhrig. Checking geometric programs or verification of geometric structures. In Proc. 12th Annu. ACM Sympos. Comput. Geom., pages 159–165, 1996.