\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6.1 - 2D and 3D Linear Geometry Kernel
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 Kernel Geometric Object Concepts
 
 Kernel Function Object Concepts
 

Concepts

conceptKernel
 The concept of a kernel is defined by a set of requirements on the provision of certain types and access member functions to create objects of these types. The types are function object classes to be used within the algorithms and data structures of CGAL. This allows you to use any model of a kernel as a traits class in the CGAL algorithms and data structures, unless they require types beyond those provided by a kernel. More...