\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6.2 - 3D Triangulation Data Structure
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TriangulationDataStructure_3::Cell Member List

This is the complete list of members for TriangulationDataStructure_3::Cell, including all inherited members.

Cell_handle typedefTriangulationDataStructure_3::Cell
has_neighbor(Cell_handle n) const TriangulationDataStructure_3::Cell
has_neighbor(Cell_handle n, int &i) const TriangulationDataStructure_3::Cell
has_vertex(Vertex_handle v) const TriangulationDataStructure_3::Cell
has_vertex(Vertex_handle v, int &i) const TriangulationDataStructure_3::Cell
index(Vertex_handle v) const TriangulationDataStructure_3::Cell
index(Cell_handle n) const TriangulationDataStructure_3::Cell
is_valid(bool verbose=false, int level=0) const TriangulationDataStructure_3::Cell
neighbor(int i) const TriangulationDataStructure_3::Cell
set_neighbor(int i, Cell_handle n)TriangulationDataStructure_3::Cell
set_neighbors(Cell_handle n0, Cell_handle n1, Cell_handle n2, Cell_handle n3)TriangulationDataStructure_3::Cell
set_vertex(int i, Vertex_handle v)TriangulationDataStructure_3::Cell
set_vertices(Vertex_handle v0, Vertex_handle v1, Vertex_handle v2, Vertex_handle v3)TriangulationDataStructure_3::Cell
Triangulation_data_structure typedefTriangulationDataStructure_3::Cell
vertex(int i) const TriangulationDataStructure_3::Cell
Vertex_handle typedefTriangulationDataStructure_3::Cell