\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6.3 - 3D Polyhedral Surface
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Polyhedron_IO/polyhedron2vrml.cpp
#include <CGAL/Simple_cartesian.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/IO/Polyhedron_iostream.h>
#include <CGAL/IO/Polyhedron_VRML_1_ostream.h>
#include <iostream>
typedef CGAL::Polyhedron_3<Kernel> Polyhedron;
int main() {
Polyhedron P;
std::cin >> P;
CGAL::VRML_1_ostream out( std::cout);
out << P;
return ( std::cin && std::cout) ? 0 : 1;
}