\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.8.2 - Planar Parameterization of Triangulated Surface Meshes
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Bibliographic References
[1]

International standard ISO/IEC 14882: Programming languages – C++. American National Standards Institute, 11 West 42nd Street, New York 10036, 1998.

[2]

Mathieu Desbrun, Mark Meyer, and Pierre Alliez. Intrinsic parameterizations of surface meshes. Computer Graphics Forum, 21(3):209–218, September 2002.

[3]

Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hoppe, Michael Lounsbery, and Werner Stuetzle. Multiresolution analysis of arbitrary meshes. In Computer Graphics (Proc. SIGGRAPH '95), volume 29, pages 173–182,

  1. Examples in tp://ftp.cs.washington.edu/pub/graphics.

[4]

M. S. Floater and K. Hormann. Surface parameterization: a tutorial and survey. In N. A. Dodgson, M. S. Floater, and M. A. Sabin, editors, Advances in Multiresolution for Geometric Modelling, Mathematics and Visualization, pages 157–186. Springer, Berlin, Heidelberg, 2005.

[5]

Michael Floater. Mean value coordinates. Computer Aided Design, 20(1):19–27, 2003.

[6]

E. Gamma, R. Helm, R. Johnson, and J. Vlissides. Design Patterns – Elements of Reusable Object-Oriented Software. Addison-Wesley, 1995.

[7]

Bruno Lévy, Sylvain Petitjean, Nicolas Ray, and Jérome Maillot. Least squares conformal maps for automatic texture atlas generation. In Proceedings of the 29th Conference on Computer Graphics and Interactive Techniques SIGGRAPH, volume 21(3) of ACM Transactions on Graphics, pages 362–371, 2002.

[8]

U. Pinkall and K. Polthier. Computing discrete minimal surfaces and their conjugates. Experimental Mathematics, 2(1):15–36, 1993.

[9]

W. T. Tutte. How to draw a graph. Proceedings London Mathematical Society, 13(52):743–768, 1963.