\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.9 - 2D Triangulation
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Triangulation_2/constrained_hierarchy_plus.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_hierarchy_2.h>
#include <CGAL/Constrained_triangulation_plus_2.h>
#include <cassert>
#include <iostream>
typedef Triangulation::Point Point;
int
main( )
{
Triangulation cdt;
std::cout << "Inserting a grid 5 x 5 of constraints " << std::endl;
for (int i = 1; i < 6; ++i)
cdt.insert_constraint( Point(0,i), Point(6,i));
for (int j = 1; j < 6; ++j)
cdt.insert_constraint( Point(j,0), Point(j,6));
int count = 0;
for (Triangulation::Subconstraint_iterator scit = cdt.subconstraints_begin();
scit != cdt.subconstraints_end();
++scit) ++count;
std::cout << "The number of resulting constrained edges is ";
std::cout << count << std::endl;
//verbose mode of is_valid ; shows the number of vertices at each level
std::cout << "The number of vertices at successive levels" << std::endl;
assert(cdt.is_valid(true));
return 0;
}