| ccw_permute() | TriangulationDSFaceBase_2 | |
| cw_permute() | TriangulationDSFaceBase_2 | |
| dimension() | TriangulationDSFaceBase_2 | |
| Face_handle typedef | TriangulationDSFaceBase_2 | |
| for_compact_container() const | TriangulationDSFaceBase_2 | |
| for_compact_container() | TriangulationDSFaceBase_2 | |
| has_neigbor(Face_handle n, int &i) const | TriangulationDSFaceBase_2 | |
| has_neighbor(Face_handle n) | TriangulationDSFaceBase_2 | |
| has_vertex(Vertex_handle v) | TriangulationDSFaceBase_2 | |
| has_vertex(Vertex_handle v, int &i) const | TriangulationDSFaceBase_2 | |
| index(Vertex_handle v) const | TriangulationDSFaceBase_2 | |
| index(const Face_handle n) const | TriangulationDSFaceBase_2 | |
| is_valid(bool verbose=false) const | TriangulationDSFaceBase_2 | |
| neighbor(int i) const | TriangulationDSFaceBase_2 | |
| Rebind_TDS typedef | TriangulationDSFaceBase_2 | |
| reorient() | TriangulationDSFaceBase_2 | |
| set_neighbor(int i, Face_handle n) | TriangulationDSFaceBase_2 | |
| set_neighbors() | TriangulationDSFaceBase_2 | |
| set_neighbors(Face_handle n0, Face_handle n1, Face_handle n2) | TriangulationDSFaceBase_2 | |
| set_vertex(int i, Vertex_handle v) | TriangulationDSFaceBase_2 | |
| set_vertices() | TriangulationDSFaceBase_2 | |
| set_vertices(Vertex_handle v0, Vertex_handle v1, Vertex_handle v2) | TriangulationDSFaceBase_2 | |
| Triangulation_data_structure typedef | TriangulationDSFaceBase_2 | |
| TriangulationDSFaceBase_2() | TriangulationDSFaceBase_2 | |
| TriangulationDSFaceBase_2(Vertex_handle v0, Vertex_handle v1, Vertex_handle v2) | TriangulationDSFaceBase_2 | |
| TriangulationDSFaceBase_2(Vertex_handle v0, Vertex_handle v1, Vertex_handle v2, Face_handle n0, Face_handle n1, Face_handle n2) | TriangulationDSFaceBase_2 | |
| vertex(int i) const | TriangulationDSFaceBase_2 | |
| Vertex_handle typedef | TriangulationDSFaceBase_2 | |