\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 5.0.2 - 3D Fast Intersection and Distance Computation (AABB Tree)
CGAL::AABB_tree< AABBTraits > Member List

This is the complete list of members for CGAL::AABB_tree< AABBTraits >, including all inherited members.

AABB_tree(const AABBTraits &traits=AABBTraits())CGAL::AABB_tree< AABBTraits >
AABB_tree(InputIterator first, InputIterator beyond, T &&...)CGAL::AABB_tree< AABBTraits >
accelerate_distance_queries() constCGAL::AABB_tree< AABBTraits >
accelerate_distance_queries(ConstPointIterator first, ConstPointIterator beyond) constCGAL::AABB_tree< AABBTraits >
all_intersected_primitives(const Query &query, OutputIterator out) constCGAL::AABB_tree< AABBTraits >
all_intersections(const Query &query, OutputIterator out) constCGAL::AABB_tree< AABBTraits >
any_intersected_primitive(const Query &query) constCGAL::AABB_tree< AABBTraits >
any_intersection(const Query &query) constCGAL::AABB_tree< AABBTraits >
bbox() constCGAL::AABB_tree< AABBTraits >
Bounding_box typedefCGAL::AABB_tree< AABBTraits >
build(T &&...)CGAL::AABB_tree< AABBTraits >
clear()CGAL::AABB_tree< AABBTraits >
closest_point(const Point &query) constCGAL::AABB_tree< AABBTraits >
closest_point(const Point &query, const Point &hint) constCGAL::AABB_tree< AABBTraits >
closest_point_and_primitive(const Point &query) constCGAL::AABB_tree< AABBTraits >
closest_point_and_primitive(const Point &query, const Point_and_primitive_id &hint) constCGAL::AABB_tree< AABBTraits >
datum(Primitive &p) constCGAL::AABB_tree< AABBTraits >
do_intersect(const Query &query) constCGAL::AABB_tree< AABBTraits >
empty() constCGAL::AABB_tree< AABBTraits >
first_intersected_primitive(const Ray &query, const SkipFunctor &skip) constCGAL::AABB_tree< AABBTraits >
first_intersection(const Ray &query, const SkipFunctor &skip) constCGAL::AABB_tree< AABBTraits >
FT typedefCGAL::AABB_tree< AABBTraits >
insert(InputIterator first, InputIterator beyond, T &&...)CGAL::AABB_tree< AABBTraits >
insert(const Primitive &p)CGAL::AABB_tree< AABBTraits >
Intersection_and_primitive_id typedefCGAL::AABB_tree< AABBTraits >
number_of_intersected_primitives(const Query &query) constCGAL::AABB_tree< AABBTraits >
Object_and_primitive_id typedefCGAL::AABB_tree< AABBTraits >
Point typedefCGAL::AABB_tree< AABBTraits >
Point_and_primitive_id typedefCGAL::AABB_tree< AABBTraits >
Primitive typedefCGAL::AABB_tree< AABBTraits >
Primitive_id typedefCGAL::AABB_tree< AABBTraits >
rebuild(ConstPrimitiveIterator first, ConstPrimitiveIterator beyond, T &&...)CGAL::AABB_tree< AABBTraits >
size() constCGAL::AABB_tree< AABBTraits >
size_type typedefCGAL::AABB_tree< AABBTraits >
squared_distance(const Point &query) constCGAL::AABB_tree< AABBTraits >
squared_distance(const Point &query, const Point &hint) constCGAL::AABB_tree< AABBTraits >
traits() constCGAL::AABB_tree< AABBTraits >
~AABB_tree()CGAL::AABB_tree< AABBTraits >