Loading [MathJax]/extensions/TeX/newcommand.js
\newcommand{\E}{\mathrm{E}} \newcommand{\A}{\mathrm{A}} \newcommand{\R}{\mathrm{R}} \newcommand{\N}{\mathrm{N}} \newcommand{\Q}{\mathrm{Q}} \newcommand{\Z}{\mathrm{Z}} \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }
CGAL 5.0 - 2D Polygons
All Classes Namespaces Files Functions Variables Typedefs Enumerations Friends Modules Pages
Polygon/projected_polygon.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Projection_traits_yz_3.h>
#include <CGAL/Polygon_2_algorithms.h>
#include <iostream>
typedef K::Point_3 Point_3;
int main()
{
Point_3 points[4] = { Point_3(0,1,1), Point_3(0,2,1), Point_3(0,2,2), Point_3(0,1,2) };
bool b = CGAL::is_simple_2(points,
points+4,
if (!b){
std::cerr << "Error polygon is not simple" << std::endl;
return 1;
}
return 0;
}