\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 5.0 - Triangulated Surface Mesh Simplification
CGAL::Surface_mesh_simplification::Bounded_normal_change_placement< Placement > Class Template Reference

#include <CGAL/Surface_mesh_simplification/Policies/Edge_collapse/Bounded_normal_change_placement.h>

Definition

The class Bounded_normal_change_placement is a model for the GetPlacement concept which serves as a filter for another placement.

It rejects the placement if any triangle in the profile changes the normal by more than 90 degree.

Template Parameters
Placementmust be a model of the concept GetPlacement.
Is Model Of:
GetPlacement

Creation

 Bounded_normal_change_placement ()
 Default constructor.
 
 Bounded_normal_change_placement (const Placement &place)
 Constructor. More...
 

Operations

template<typename Profile >
optional< typename Profile::Point > operator() (Profile const &profile) const
 Returns the placement computed by place, if no triangle in the profile changes the normal by more than 90 degree.
 

Constructor & Destructor Documentation

◆ Bounded_normal_change_placement()

template<typename Placement >
CGAL::Surface_mesh_simplification::Bounded_normal_change_placement< Placement >::Bounded_normal_change_placement ( const Placement &  place)

Constructor.

Parameters
placeis the placement that will be filtered.