\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 5.0 - 2D Triangulation
Triangulation_2/constrained.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <cassert>
#include <iostream>
typedef CDT::Point Point;
typedef CDT::Edge Edge;
int
main( )
{
CDT cdt;
std::cout << "Inserting a grid of 5x5 constraints " << std::endl;
for (int i = 1; i < 6; ++i)
cdt.insert_constraint( Point(0,i), Point(6,i));
for (int j = 1; j < 6; ++j)
cdt.insert_constraint( Point(j,0), Point(j,6));
assert(cdt.is_valid());
int count = 0;
for (const Edge& e : cdt.finite_edges())
if (cdt.is_constrained(e))
++count;
std::cout << "The number of resulting constrained edges is ";
std::cout << count << std::endl;
return 0;
}