CGAL 5.1.4 - 3D Triangulations
Triangulation_3/draw_triangulation_3.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Delaunay_triangulation_3.h>
#include <CGAL/point_generators_3.h>
#include <CGAL/draw_triangulation_3.h>
int main()
{
std::vector<K::Point_3> points;
CGAL::Random_points_in_sphere_3<K::Point_3,Creator> g(1.0);
std::copy_n(g, 50, std::back_inserter(points));
DT3 dt3(points.begin(), points.end());
CGAL::draw(dt3);
return EXIT_SUCCESS;
}