#include <iostream>
#include <CGAL/Simple_cartesian.h>
#include <CGAL/Quadtree.h>
#include <CGAL/Random.h>
typedef std::vector<Point_2> Point_vector;
int main()
{
CGAL::Random r;
Point_vector points_2d;
for (std::size_t i = 0; i < 5; ++ i)
points_2d.emplace_back(r.get_double(-1., 1.),
r.get_double(-1., 1.));
Quadtree quadtree(points_2d);
quadtree.refine(10, 5);
return EXIT_SUCCESS;
}