Kinetic::Default_instantaneous_kernel<SimulationTraits>::Orientation_2
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Orientation_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Side_of_oriented_circle_2
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Side_of_oriented_sphere_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Power_test_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Weighted_orientation_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_x_1
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_x_2
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_y_2
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_x_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_y_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_z_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_distance_2
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Compare_distance_3
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Coplanar_orientation_3
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Note that this one does not work if the current time is not a NT.
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Kinetic::Default_instantaneous_kernel<SimulationTraits>::Coplanar_side_of_bounded_circle_3
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Note that this one does not work if the current time is not a NT.
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