The vertex base used by the geometric triangulation must store a point. So we list here the additional requirements compared to a vertex base usable for the triangulation data structure.
TriangulationVertexBase_3::Point | |
Must be the same as the point type TriangulationTraits_3::Point_3
defined by the geometric traits class of the triangulation.
|
TriangulationVertexBase_3 v ( Point p); | |
Constructs a vertex whose geometric embedding is point p.
| |
TriangulationVertexBase_3 v ( Point p, Cell_handle c); | |
Constructs a vertex embedding the point p and pointing to cell c.
|
Point | v.point () const | Returns the point. |
void | v.set_point ( Point p) | Sets the point. |
CGAL::Triangulation_vertex_base_3
CGAL::Triangulation_vertex_base_with_info_3