CGAL 6.0.1 - 2D Straight Skeleton and Polygon Offsetting
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▼NCGAL | |
CDummy_straight_skeleton_builder_2_visitor | The class Dummy_straight_skeleton_builder_2_visitor provides a model for the concept StraightSkeletonBuilder_2_Visitor , which is the visitor type required by the Straight_skeleton_builder_2 algorithm class |
CPolygon_offset_builder_2 | The class Polygon_offset_builder_2 encapsulates the construction of inward offset contours of a 2D simple polygon with holes |
CPolygon_offset_builder_traits_2 | |
CStraight_skeleton_2 | The class Straight_skeleton_2 provides a model for the StraightSkeleton_2 concept which is the class type used to represent a straight skeleton |
CStraight_skeleton_builder_2 | The class Straight_skeleton_builder_2 encapsulates the construction of the 2D straight skeleton in the interior of a polygon with holes |
CStraight_skeleton_builder_traits_2 | |
CStraight_skeleton_converter_2 | The class Straight_skeleton_converter_2 converts a straight skeleton instantiated using certain traits into another straight skeleton instantiated using a different traits |
CStraight_skeleton_face_base_2 | |
CStraight_skeleton_halfedge_base_2 | |
CStraight_skeleton_items_converter_2 | |
CStraight_skeleton_vertex_base_2 | |
CTrisegment_2 | A straight skeleton event is the simultaneous collision of three offsetted oriented straight line segments e0* ,e1* ,e2* (e* denotes an offsetted edge) |
CPolygonOffsetBuilderTraits_2 | |
CStraightSkeleton_2 | |
CStraightSkeletonBuilder_2_Visitor | The concept StraightSkeletonBuilder_2_Visitor describes the requirements of the visitor class required by the algorithm class CGAL::Straight_skeleton_builder_2 in its third template parameter |
CStraightSkeletonBuilderTraits_2 | |
CStraightSkeletonFace_2 | |
CStraightSkeletonHalfedge_2 | |
CStraightSkeletonItemsConverter_2 | The concept StraightSkeletonItemsConverter_2 describes the requirements for items converter passed as the third template argument to the class Straight_skeleton_converter_2<SrcSs,TgtSs,ItemsConverter> . It converts the HDS items from one type of straight skeleton to another |
CStraightSkeletonVertex_2 |