\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.10.1 - 3D Envelopes
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CGAL::Env_triangle_traits_3< Kernel > Class Template Reference

#include <CGAL/Env_triangle_traits_3.h>

Inherits from

CGAL::Arr_segment_traits_2< Kernel >.

Definition

The traits class Env_triangle_traits_3 models the EnvelopeTraits_3 concept, and is used for the construction of lower and upper envelopes of triangles in the space.

It is parameterized by a CGAL-kernel, which is parameterized in turn by a number type. The number type should support exact rational arithmetic, to avoid numerical errors and robustness problems. In particular, the number type should support the arithmetic operations \( +\), \( -\), \( \times\), and \( \div\) without loss of precision. For optimal performance, we recommend instantiating the traits class with the predefined Exact_predicates_exact_constructions_kernel provided by CGAL. Using this kernel guarantees exactness and robustness, while it incurs only a minor overhead (in comparison to working with a fast, inexact number type) for most inputs.

Note that when we project the boundary of a triangle, or the intersection of two triangles, onto the \( xy\)-plane, we obtain line segments. Indeed, Env_triangle_traits_3 inherits from the Arr_segment_traits_2<Kernel> traits class, and extends it by adding operations on 3D objects, namely spacial triangles. Note that the traits class does not define Kernel::Triangle_3 as its surface (and \( xy\)-monotone surface) type, as one may expect. This is because the traits class needs to store extra data with the triangles in order to efficiently operate on them. Nevertheless, the nested Xy_monotone_surface_3 and Surface_3 types are however constructible from a Kernel::Triangle_3 instance and are also convertible to a Kernel::Triangle_3 object. Both types, Xy_monotone_surface_3 and Surface_3, refer to the same class, as every triangle is (weakly) \( xy\)-monotone).

Is Model Of:
EnvelopeTraits_3
Examples:
Envelope_3/envelope_triangles.cpp.