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CGAL 4.11.2 - 3D Triangulation Data Structure
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TriangulationDSVertexBase_3 Concept Reference

Definition

At the bottom level of 3D-triangulations (see Sections Software Design and Software Design), a vertex provides access to one of its incident cells through a handle.

Note that when you use the triangulation data structure as parameter of a geometric triangulation, the vertex base class has additional geometric requirements : it has to match the TriangulationVertexBase_3 concept.

Since the Triangulation data structure is the class which defines the handle types, the vertex base class has to be somehow parameterized by the Triangulation data structure. But since it is itself parameterized by the cell and vertex base classes, there is a cycle in the definition of these classes. In order to break the cycle, the base classes for vertex and cell which are given as arguments for the Triangulation data structure use void as Triangulation data structure parameter, and the Triangulation data structure then uses a rebind-like mechanism (similar to the one specified in std::allocator) in order to put itself as parameter to the vertex and cell classes. The rebound base classes so obtained are the classes which are used as base classes for the final vertex and cell classes. More information can be found in Section Software Design.

Has Models:

CGAL::Triangulation_ds_vertex_base_3

CGAL::Triangulation_vertex_base_3

CGAL::Triangulation_vertex_base_with_info_3

See Also
TriangulationVertexBase_3
TriangulationHierarchyVertexBase_3
TriangulationDSCellBase_3
TriangulationCellBase_3

Types

template<typename TDS2 >
using Rebind_TDS = unspecified_type
 This template class has to define a type Rebind_TDS<TDS2>::Other which is the rebound vertex, that is, the one whose Triangulation_data_structure will be the actually used one. More...
 
typedef
TriangulationDataStructure_3 
Triangulation_data_structure
 
typedef
TriangulationDataStructure_3::Vertex_handle 
Vertex_handle
 
typedef
TriangulationDataStructure_3::Cell_handle 
Cell_handle
 

Creation

 TriangulationVertexBase_3 ()
 Default constructor.
 
 TriangulationVertexBase_3 (Cell_handle c)
 Constructs a vertex pointing to cell c.
 

Access Functions

Cell_handle cell () const
 Returns the pointer to an incident cell.
 

Setting

void set_cell (Cell_handle c)
 Sets the incident cell.
 

Checking

bool is_valid (bool verbose=false, int level=0) const
 This is a function for debugging purpose. More...
 

Members for Compact_container

Advanced

These member functions are required by CGAL::Triangulation_data_structure_3 because it uses CGAL::Compact_container to store its cells.

See the documentation of CGAL::Compact_container for the exact requirements.

void * for_compact_container () const
 
void *& for_compact_container ()
 
istream & operator>> (istream &is, TriangulationDSVertexBase_3 &v)
 Inputs the non-combinatorial information given by the vertex.
 
ostream & operator<< (ostream &os, const TriangulationDSVertexBase_3 &v)
 Outputs the non-combinatorial information given by the vertex.
 

Member Typedef Documentation

This template class has to define a type Rebind_TDS<TDS2>::Other which is the rebound vertex, that is, the one whose Triangulation_data_structure will be the actually used one.

Rebind_TDS<TDS2>::Other will be the real base class of Triangulation_data_structure_3::Vertex.

Note
It can be implemented using a nested template class.

Member Function Documentation

bool TriangulationDSVertexBase_3::is_valid ( bool  verbose = false,
int  level = 0 
) const

This is a function for debugging purpose.

Debugging Support

Performs any desired test on a vertex. Checks that the pointer to an incident cell is not the default constructed handle.