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CGAL 4.11 - Kinetic Data Structures
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#include <CGAL/Kinetic/Regular_triangulation_3.h>
The class Kinetic::Regular_triangulation_3 maintains a triangulation of set of moving weighted points.
Its interface is the same as Kinetic::Delaunay_triangulation_3<Traits, Visitor, Triangulation>.
Note that the regular triangulation tracks as points are added to the Kinetic::ActiveObjectsTable, but not removed from it.
The optional Triangulation template argument must be a model of CGAL::RegularTriangulation_3 which has Kinetic::Regular_triangulation_cell_base_3<Traits, Base> as a cell base and Kinetic::Regular_triangulation_vertex_base_3<Traits, Base> as a vertex base.
Kinetic::Delaunay_triangulation_3<Traits, Visitor, Triangulation> Kinetic::RegularTriangulationVisitor_3Example
File Kinetic_data_structures/Kinetic_regular_triangulation_3.cpp