\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.11 - 2D Straight Skeleton and Polygon Offsetting
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StraightSkeletonFace_2 Concept Reference

Definition

The concept StraightSkeletonFace_2 describes the requirements for the face type of the StraightSkeleton_2 concept. It is a refinement of the HalfedgeDSFace concept with support for storage of the incident halfedge.

Refines:
HalfedgeDSFace
Has Models:
CGAL::Straight_skeleton_face_base_2
See Also
StraightSkeleton_2
CGAL::Straight_skeleton_face_base_2<Refs>
CGAL::Straight_skeleton_vertex_base_2<Refs,Point,FT>
CGAL::Straight_skeleton_halfedge_base_2<Refs>

Creation

 StraightSkeletonFace_2 ()
 Default constructor.
 
 StraightSkeletonFace_2 (int id)
 Constructs a face with ID number id
 

Access Functions

int id () const
 The ID of the face.