\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.12 - 2D and 3D Linear Geometry Kernel

See Chapter 3D Spherical Geometry Kernel.

#include <CGAL/global_functions_circular_kernel_3.h>

Functions

template<typename SphericalKernel >
Comparison_result CGAL::compare_y (const CGAL::Circular_arc_point_3< SphericalKernel > &p, const CGAL::Circular_arc_point_3< SphericalKernel > &q)
 compares the \( y\)-coordinates of p and q.
 
template<typename SphericalKernel >
Comparison_result CGAL::compare_y (const CGAL::Circular_arc_point_3< SphericalKernel > &p, const CGAL::Point_3< SphericalKernel > &q)
 compares the \( y\)-coordinates of p and q.