\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.12 - 2D and 3D Linear Geometry Kernel

Functions

template<typename Kernel >
CGAL::Vector_3< KernelCGAL::normal (const CGAL::Point_3< Kernel > &p, const CGAL::Point_3< Kernel > &q, const CGAL::Point_3< Kernel > &r)
 computes the normal vector for the vectors q-p and r-p. More...
 

Function Documentation

◆ normal()

template<typename Kernel >
CGAL::Vector_3<Kernel> CGAL::normal ( const CGAL::Point_3< Kernel > &  p,
const CGAL::Point_3< Kernel > &  q,
const CGAL::Point_3< Kernel > &  r 
)

#include <CGAL/Kernel/global_functions.h>

computes the normal vector for the vectors q-p and r-p.

Precondition
The points p, q, and r must not be collinear.