\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.12 - Triangulated Surface Mesh Shortest Paths
Surface_mesh_shortest_path.h File Reference

Convenience header file only including CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path.h and CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path_traits.h. More...

#include <CGAL/license/Surface_mesh_shortest_path.h>
#include <CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path.h>
#include <CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path_traits.h>

Detailed Description

Convenience header file only including CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path.h and CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path_traits.h.