|
CGAL 4.13 - 2D Straight Skeleton and Polygon Offsetting
|
#include <CGAL/Straight_skeleton_converter_2.h>
The class Straight_skeleton_converter_2 converts a straight skeleton instantiated using certain traits into another straight skeleton instantiated using a different traits.
The third template parameter ItemsConverter is a function object that must
| SrcSs | type of the source straight skeleton |
| TgtSs | type of the target straight skeleton |
| ItemsCvt | a model StraightSkeletonItemsConverter_2. The default value of this parameter is Straight_skeleton_items_converter_2<SrcSs,TgtSs>. |
This conversion can be used to produce a straight skeleton with the fast Exact_predicates_inexact_constructions_kernel but then input that skeleton into Polygon_offset_builder<Ss,Gt,Container> instantiated with the slower Exact_predicates_exact_constructions_kernel obtaining only simple offset polygons without paying the runtime overhead of exact constructions for the straight skeleton itself.
Types | |
| SrcSs | Source_skeleton |
The SrcSs template parameter corresponding to the source straight skeleton. | |
| TgtSs | Target_skeleton |
The TgtSs template parameter corresponding to the target straight skeleton. | |
| ItemsCvt | Items_converter |
The ItemsCvt template parameter corresponding to the items converter. | |
Creation | |
| Straight_skeleton_converter_2 (Items_converter const &c) | |
| Default constructor . | |
Operations | |
| boost::shared_ptr< Target_skeleton > | operator() (Source_skeleton const &s) const |
returns a new straight skeleton data structure with the same combinatorial and geometric data as s using the items converter to convert the geometric embeeding to the types of the target traits. | |