#include <CGAL/Homogeneous.h>
#include <CGAL/point_generators_3.h>
#include <CGAL/algorithm.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/convex_hull_incremental_3.h>
#include <vector>
#ifdef CGAL_USE_GMP
#include <CGAL/Gmpz.h>
typedef CGAL::Gmpz RT;
#else
#include <CGAL/MP_Float.h>
typedef CGAL::MP_Float RT;
#endif
typedef K::Point_3 Point_3;
int main()
{
CGAL::Random_points_in_sphere_3<Point_3, Creator> gen(100.0);
std::vector<Point_3> V;
Polyhedron P;
return 0;
}