CGAL 4.4 - 3D Triangulation Data Structure
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The concept TriangulationDataStructure_3::Vertex
represents the vertex class of a 3D-triangulation data structure. It must define the types and operations listed in this section. Some of these requirements are of geometric nature, they are optional when using the triangulation data structure class alone. They become compulsory when the triangulation data structure is used as a layer for the geometric triangulation class. (See Section Software Design.)
Creation
In order to obtain new vertices or destruct unused vertices, the user must call the create_vertex()
and delete_vertex()
methods of the triangulation data structure.
Types | |
The class | |
typedef unspecified_type | Point |
Optional for the triangulation data structure alone. | |
typedef TriangulationDataStructure_3 | Triangulation_data_structure |
typedef TriangulationDataStructure_3::Vertex_handle | Vertex_handle |
typedef TriangulationDataStructure_3::Cell_handle | Cell_handle |
Access Functions | |
Cell_handle | cell () const |
Returns a cell of the triangulation having v as vertex. | |
Point | point () const |
Returns the point stored in the vertex. More... | |
Setting | |
void | set_cell (Cell_handle c) |
Sets the incident cell to c . | |
void | set_point (const Point &p) |
Sets the point to p . More... | |
Checking | |
bool | is_valid (bool verbose=false) const |
This is a function for debugging purpose. More... | |
bool TriangulationDataStructure_3::Vertex::is_valid | ( | bool | verbose = false ) | const |
This is a function for debugging purpose.
Checks the validity of the vertex. Must check that its incident cell has this vertex. The validity of the base vertex is also checked.
When verbose
is set to true
, messages are printed to give a precise indication on the kind of invalidity encountered.
Point TriangulationDataStructure_3::Vertex::point | ( | ) | const |
Returns the point stored in the vertex.
Optional for the triangulation data structure alone.
void TriangulationDataStructure_3::Vertex::set_point | ( | const Point & | p) |
Sets the point to p
.
Optional for the triangulation data structure alone.