\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.5.2 - Kinetic Data Structures
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Kinetic Data Structures Reference

kdsDetail.png
Daniel Russel
Kinetic data structures allow combinatorial structures to be maintained as the primitives move. The package provides implementations of kinetic data structures for Delaunay triangulations in two and three dimensions, sorting of points in one dimension and regular triangulations in three dimensions. The package supports exact or inexact operations on primitives which move along polynomial trajectories.


Introduced in: CGAL 3.2
Depends on: Kinetic Framework. Two dimensional visualization depends on Qt3 and Qt4, three dimensional visualization depends on Coin3D.
BibTeX: cgal:r-kds-15a
License: LGPL

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