CGAL 4.5 - Geometric Object Generators
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#include <CGAL/point_generators_d.h>
The class Random_points_in_cube_d
is an input iterator creating points uniformly distributed in an half-open cube.
CGAL::cpp11::copy_n()
CGAL::Counting_iterator
CGAL::Random_points_in_square_2<Point_2, Creator>
CGAL::Random_points_in_cube_3<Point_3, Creator>
CGAL::Random_points_in_ball_d<Point_d>
CGAL::Random_points_on_sphere_d<Point_d>
Types | |
typedef std::input_iterator_tag | iterator_category |
typedef Point_d | value_type |
typedef std::ptrdiff_t | difference_type |
typedef const Point_d * | pointer |
typedef const Point_d & | reference |
Operations | |
Random_points_in_cube_d (int dim, double a, Random &rnd=default_random) | |
g is an input iterator creating points of type Point_d uniformly distributed in the half-open cube of dimension dim with side length 2a, centered at the origin. More... | |
CGAL::Random_points_in_cube_d< Point_d >::Random_points_in_cube_d | ( | int | dim, |
double | a, | ||
Random & | rnd = default_random |
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g is an input iterator creating points of type Point_d
uniformly distributed in the half-open cube of dimension dim with side length 2a, centered at the origin.
For every point p=∗g and for all i<dim we have −a≤p[i]<a. dim random numbers are needed from rnd
for each point.