\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6.1 - 2D and 3D Linear Geometry Kernel
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CGAL::unit_normal()

Functions

CGAL::Vector_3< KernelCGAL::unit_normal (const CGAL::Point_3< Kernel > &p, const CGAL::Point_3< Kernel > &q, const CGAL::Point_3< Kernel > &r)
 computes the unit normal vector for the vectors q-p and r-p. More...
 

Function Documentation

CGAL::Vector_3<Kernel> CGAL::unit_normal ( const CGAL::Point_3< Kernel > &  p,
const CGAL::Point_3< Kernel > &  q,
const CGAL::Point_3< Kernel > &  r 
)

computes the unit normal vector for the vectors q-p and r-p.

Precondition
The points p, q, and r must not be collinear.

#include <CGAL/global_functions.h>