\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6.1 - 3D Triangulations
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CGAL::Triangulation_vertex_base_3< TriangulationTraits_3, TriangulationDSVertexBase_3_ > Class Template Reference

#include <CGAL/Triangulation_vertex_base_3.h>

Inherits from

TriangulationDSVertexBase_3_.

Definition

The class Triangulation_vertex_base_3 is a model of the concept TriangulationVertexBase_3, the base vertex of a 3D-triangulation.

This class stores a point.

This class can be used directly or can serve as a base to derive other classes with some additional attributes (a color for example) tuned for a specific application.

Template Parameters
TriangulationTraits_3is the geometric traits class which provides the point type Point_3. Users of the geometric triangulations are strongly advised to use the same geometric traits class TriangulationTraits_3 as the one used for Triangulation_3. This way, the point type defined by the base vertex is the same as the point type defined by the geometric traits class.
TriangulationDSVertexBase_3_is a combinatorial vertex base class from which Triangulation_vertex_base_3 derives. It must be a model of the TriangulationDSVertexBase_3 concept. It has the default value Triangulation_ds_vertex_base_3<TDS>.
Is Model Of:
TriangulationVertexBase_3
See Also
CGAL::Triangulation_cell_base_3
CGAL::Triangulation_ds_vertex_base_3
CGAL::Triangulation_vertex_base_with_info_3
Examples:
Triangulation_3/parallel_insertion_and_removal_in_regular_3.cpp, and Triangulation_3/parallel_insertion_in_delaunay_3.cpp.

Types

typedef
TriangulationTraits_3::Point_3 
Point