\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6.3 - 3D Surface Subdivision Methods
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Sqrt3Mask_3 Concept Reference

Definition

Required member functions for the Sqrt3Mask_3 concept. This policy concept of geometric computations is used in CGAL::Subdivision_method_3::Sqrt3<Polyhedron_3, Mask>.

Has Models:
CGAL::Sqrt3_mask_3<Polyhedron_3>
See Also
CGAL::Subdivision_method_3

Operations

void facet_node (Facet_handle f, Point_3 &pt)
 computes the subdivided point pt based on the neighborhood of the facet f.
 
void vertex_node (Vertex_handle v, Point &pt)
 computes the subdivided point pt based on the neighborhood of the vertex v.