\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6 - 3D Spherical Geometry Kernel
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SphericalKernel::DoOverlap_3 Concept Reference

Definition

Operations

An object of this type must provide:

bool operator() (const SphericalKernel::Line_arc_3 &l0, const SphericalKernel::Line_arc_3 &l1, const bool known_equal_supporting_line=false)
 For two line arcs. More...
 
bool operator() (const SphericalKernel::Circular_arc_3 &a0, const SphericalKernel::Circular_arc_3 &a1, const bool known_equal_supporting_circle=false)
 For two circular arcs. More...
 

Member Function Documentation

bool SphericalKernel::DoOverlap_3::operator() ( const SphericalKernel::Line_arc_3 l0,
const SphericalKernel::Line_arc_3 l1,
const bool  known_equal_supporting_line = false 
)

For two line arcs.

The computation may be faster when the boolean is set to true.

bool SphericalKernel::DoOverlap_3::operator() ( const SphericalKernel::Circular_arc_3 a0,
const SphericalKernel::Circular_arc_3 a1,
const bool  known_equal_supporting_circle = false 
)

For two circular arcs.

The computation may be faster when the boolean is set to true.