\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6 - 2D and 3D Linear Geometry Kernel
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Vector_2< Kerneloperator* (const Vector_2< Kernel > &v, const Kernel::RT &s)
 Multiplication with a scalar from the right.
 
Vector_2< Kerneloperator* (const Kernel::RT &s, const Vector_2< Kernel > &v)
 Multiplication with a scalar from the left.
 
Vector_3< Kerneloperator* (const Vector_3< Kernel > &v, const Kernel::RT &s)
 Multiplication with a scalar from the right.
 
Vector_3< Kerneloperator* (const Kernel::RT &s, const Vector_3< Kernel > &v)
 Multiplication with a scalar from the left.