CGAL 4.6 - 3D Boolean Operations on Nef Polyhedra
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#include <CGAL/Nef_polyhedron_3.h>
A vertex is a point in the 3-dimensional space.
Its incidence structure can be accessed creating a sphere map of the vertex. This is done by the member function Nef_polyhedron_3::get_sphere_map()
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Creation
There is no need for a user to create a Vertex
explicitly. The class Nef_polyhedron_3<Traits>
manages the needed vertices internally.
CGAL::Nef_polyhedron_3<Traits>
CGAL::Nef_polyhedron_S2<Traits>
Types | |
The following types are the same as in | |
typedef unspecified_type | Mark |
type of mark. | |
typedef unspecified_type | Point_3 |
point type stored in Vertex. | |
Operations | |
const Mark & | mark () const |
the mark of v . | |
const Point_3 & | point () const |
the point of v . | |