\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6 - 2D Straight Skeleton and Polygon Offsetting
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CGAL::Straight_skeleton_2< Traits, Items, Alloc > Class Template Reference

#include <CGAL/Straight_skeleton_2.h>

Inherits from

CGAL::HalfedgeDS_vector< Traits, Items, Alloc >.

Definition