CGAL 4.6 - 2D Triangulation
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The concept TriangulationVertexBase_2
describes the requirements for the vertex base class of a triangulation data structure to be plugged in a basic, Delaunay or constrained triangulations.
The concept TriangulationVertexBase_2
refines the concept TriangulationDSVertexBase_2
adding geometric information: the vertex base of a triangulation stores a point.
CGAL::Triangulation_vertex_base_2<Traits,Vb>
Types | |
typedef unspecified_type | Point |
Must be the same as the point type TriangulationTraits_2::Point_2 defined by the geometric traits class of the triangulation. | |
Creation | |
TriangulationVertexBase_2 (Point p) | |
constructs a vertex embedded in point p . | |
TriangulationVertexBase_2 (Point p, Face_handle f) | |
constructs a vertex embedded in point p and pointing on face f . | |
Access Functions | |
Point | point () const |
returns the point. | |
Setting | |
void | set_point (Point p) |
sets the point. | |
istream & | operator>> (istream &is, TriangulationVertexBase_2 &v) |
Inputs the non-combinatorial information given by the vertex: the point and other possible information. | |
ostream & | operator<< (ostream &os, const TriangulationVertexBase_2 &v) |
Outputs the non combinatorial operation given by the vertex: the point and other possible information. | |